






A scene I tested for VR,
All of my work in progress and completed work will be going into this blog.
A scene I tested for VR,
Weapon Concepts provided by Katija Bjelajac
This was done in substance painter. I learned a great deal of making proper UV for this as well as the need for properly tiled textures.
A small Villa UVed and ready for texturing. This is a practice piece since for a post apocalyptic game in the works.
Concept View From Oil Rig Untextured Add caption
I finished UV mapping all that i need and placed most of the duplicated parts. I had trouble with getting the perspective and depth of f...
It took a while to UV map the parts before I duplicated them. I messed around with the edge smoothing materials. In all, its pretty dema...
This is textured version from a concept by Coldesign. The textures i derived from references from satellites such as the Hubble Telescope or...
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| Front and Three-fourths view |
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| Top View |
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| Bottom |
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| Lower Platform |
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| Under view |
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| View from the lower platform |
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| Middle |
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| Under the top platform |
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| Wire Frame |
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| Concept |
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| Middle |
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| Full lower view |
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| Close-up Engine |
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| Front |
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| Three-fourths turned |
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| Top view |
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| Under the upper platform |
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| Under view |
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